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How to Fly and Air Combat

Basic air combat principles

  • Potential energy v/s Kinetic energy
    • Speed can be traded for altitude
    • Altitude can be traded for speed
  • Always get the energy advantage over your oponent
  • Types of fighter aircraft
    1. Boom & Zoom
    • Very fast planes
    • Excel at diving
    • Heavy armament
    • Weighty
    • Bad at turning
    • Mostly slow climbing
    • Good contral at high speeds
    1. Energy Fignting
    • Agile
    • Fast
    • Jack of all trades
    • Very Versatile
    • Very skil dependent
    • Situational adaption
    1. Turn Fighting
    • Usually slower
    • Good control at low speeds
    • Very evasive
    • Excel at low altitude
    • Can turn forever
    • Lightweight build